Notes
Music Production
- check Chuck - music programming language
- Ideas of setup
- for session view Launchpad (Quneo) should be enough
- for arrangement view keyboard and/or pads
- checkout launchpad95 script
- Arturia
- seems to make pretty cool devices fairly priced. Most have VC/Gate output.
- Books
- The Secrets of Dance Music Production
- Making Music - 74 Creative Strategies for Electronic Music Producers
- Links
- Magazines
- Future Music
- Computer Music
- Audio Interfaces
- Behringer UMC204HD
- Novation Audiohub 2x4
- 4xRCA outputs, 3x USB hub,
- Focusrite Scarlett 2i4 (2G)
- ESI UDJ6
- songs to sample
- Et si tu n'existais pas (Joe Dassin)
- Black Betty (Tom Jones)
What do you need
- DAW, for example Ableton Live
- MIDI Keyboard
- Studio Headphones or Studio Monitors
- Audio Interface, for example Focusrite (optional)
- Microphone for instruments and/or voice (optional)
- dynamic microphones used for live gigs, loud sounds, low sensitivity, they don't require power source
- condenser microphones commonly used in studios, they require power source (48v)
- phantom power through XLR cables
- Other intruments, for example a Synth (optional)
Controllers
Controllers don't play sounds they only send sound information, usually through MIDI (Musical Instrument Digital Interface), to a device that generates the sounds and an audio interface can play those sounds.
Instruments can play sounds, therefore they can have some or all of the devices: MIDI Controller, Synthesizer, Sequencer, Audio Interface, they are an "Appliance". They do need to be paired with a PC.
Pads and Knobs
There are 2 types of knobs, endless rotary encodes and fixed-position or control knobs. Encoders are used to increment or decrement values. Jog wheels are a kind of encoders. Control knobs or Pots (short for Potentiometers) are used to set absolute values, they can have center detent.
- Quneo
- Arturia BeatStep - https://www.arturia.com/beatstep/overview
- controller and step sequencer
- 16 pads (2x8) and 16 encoders (2x8)
- 16-step analog sequencer
- connectivity: USB, MIDI, CV/Gate
- price: 100 E
- Pro version: ~250 E
- Akai LPD8 (Laptop Pad Controller)
- 8 pads and 8 Q-Link knobs (they look like Control Knobs)
- price: 50 E
- Akai APC mini (Ableton Performance Controller)
- Akai APC40 (Ableton Performance Controller)
- Midi Fighter Twister
- 4x4 clickable encoders
- Center Detent function so it can be used like a potentiometer with middle LED indicator
- price: 280 E
- Novation Launchpad & LaunchControl
Keyboards
-
Arturia KeyStep
- keyboard controller and polyphonic step sequencer
- each sequence can have 64 steps, each step can have up to 8 notes
- can be connected to Novation Circuit
- connectivity: USB, MIDI, CV/Gate
- price: 120 E
- keyboard controller and polyphonic step sequencer
- Arturia MiniLab Mk II
- comes with Analog Lab Lite, Ableton Live Lite, UVI Grand Piano Model D
- 25 slim keys, 8 RGB pads (x2 banks) and 16 encoders (2 clickable), Pitch Bend and Modulation touch strips
- keys and pads and encoders, but no step sequencer like with Beat- or KeyStep
- price: 100 E
- Akai APC Key 25 (Ableton Performance Controller with Keyboard)
- Akai MPK mini (Music Performance Keyboard and Pads)
- Novation LaunchKey (mini)
Instruments
Synthesizers
-
Novation Circuit
- Hybrid Synth-Drum Machine, Sequencer, Controller
- allows sample uploading
- 4 tracks
- Korg Minilogue
Drum Machines
Drum machine is used to create drum patterns outside of your DAW sequencer. As a side note, if your drum machine supports sample upload, most don't, than it can basically become any instrument you want, it gets closer to a sampler.
-
Novation Circuit
- Hybrid Synth-Drum Machine, Sequencer, Controller
- allows sample uploading
- 4 drum tracks
- price: 290 E
- Arturia Spark LE
- price: 200 E
- Elektron Analog Rytm
- Elektron Digitakt
- can sequence up to 8 external synths
- allows sample uploading
- Korg Volca Beats
- entry level
- can be connected to other Volca synths
- real analog sound, but not fully analogue (hybrid)
- only one drum kit, it can be modified in many ways
- single audio output
*
works only with computer
Samplers
Capable of creating long phrases or whole tracks (as opposed to a drum machine which is capable of creating drum patterns or short phrases). NI Maschine MK3 is an example of a notorious modern (as of 2018) sampler (or Groovebox), usually used as a drum machine. It only works connected to a computer.
- Korg Volka Sample
- Novation Circuit
- Elektron Octatrack
Software
To Check
- Mixbus
- EnergyXT
- Qtractor
- Tracktion 5
- Mulab Free
- Ohm Studio
- PreSonus
DAWs
Ableton Live
Reaper
- unlimited evaluation
LMMS
Plugins
Free
- Synth1
- Virtual Analog Synthesizer
- TAL Plugins (Togu Audio Line)
- TAL NoiseMaker
- W1 Limiter
- simulation of L1 limiter by Waves
- Rough Rider
- aggressive compressor
- Magical 8bit Plug
- Alchemy Player
- iSpinner
- LoudMax
Popular
- Serum
- Synth1
DJ
VirtualDJ
Use quneo's vertical slider to control LPF of the filter knob:
var "$shift" ? nothing : param_multiply 0.5 & param_greater 47% ? deck left eq_low 50% : deck left eq_low
Serato DJ
See serato.md
file.
Music Theory
Freq Guide
- 20-50Hz Sub-bass
- you feel this range rather than hear it
- 50-250Hz Bass
- here is usually the bass boost in most apps and appliances
- 250-800Hz Muddy
- between bass and mid-range
- 800-6000Hz Mid
- human ear is very sensitive to it
- 4kHz mark - the most sensitive
- very small adjustments here have a big impact
- 6000-8000Hz Treble
- control the brightness of the track
- the magic frequency
- 50-8000Hz is the most important part of the track
- 8000-20000Hz Ultra-High Treble
- high hats, the hiss
- here you get the harshness
- older people can't really hear this
Tonality and Atonality
Tonal music has a clear tonal center, the "goal note". It's called tonic or the key of the melody. Usually the first and the last note of a melody. It's the first note of the scale used to create the melody.
Atonal music has no clear tonic pitch or goal note.
When we say that a song has a single tonal center or tonic, we also are saying that it is in a single key. It is made from a set of notes that have the tonic pitch as the first note. This set of tones can be arranged in stepwise order as a scale. DO RE MI FA SOL LA SI DO is a scale. As example C MAJOR scale means the tonic note is C and the mode is major.
Harmonic Function
The most important chord in the key is called the tonic harmony and the tonic pitch is the lowest note of that chord. A chord is multiple notes played together.
Harmony is succession of chords to create a sense of harmony or a story, chords progress to control the creation and resolution of tension. Harmonic function is what the chords "do".
- Tonic = Stable chord (at the beginning and end of the song)
- Predominant = Connecting chord, a chord that prepares the Dominant
- Dominant = Unstable chord (throughout the song and as the second to last chord)
Notation
Chromatic scale: 12 notes, at half step distance.
Middle C = 262 Hz
C4 is called the middle C.
A 7 notes scale has 8 notes, the 8th is same as the 1s up an octave. The interval between the 1st note of a scale and the 5th note is called the perfect fifth.
RMS = Root Mean Square
Major Key
- all the white keys in a scale on a piano
Minor Key
- most used in european music, especially dance music
- T, S, T, T, S, T, T
- T = tone, S = semitone
Measure and Meter Signature
Measure = Bar
Sound Quality
- jitter simulation experiment http://www.sereneaudio.com/blog/what-does-jitter-sound-like
- bluetooth quality http://www.sereneaudio.com/blog/how-good-is-bluetooth-audio-at-its-best
Online Resources
Music Production
A song has generally sounds in 4 categories:
- Drums
- Bass
- Chords
- Melodies
Recording
For recording using a microphone you will need microphone (duh), microphone stand, XLR cable, audio interface and a computer with a recording software (DAW or Audacity)
How to Create Chords
- take a note (for example a tonic to get the tonic harmony)
- major chord
- copy the note 4 positions up
- copy one more time 3 positions up
- minor chord
- copy the note first 3 and than 4 positions up
- create a chord progression by copying the chord up on every note of the key
- when creating a loop start with the tonic chord
- and finish with the 4th or 5th chord
- use any from 1 to 6 in between
How to Sound musical
Without knowing (too much) musical theory.
Stay in Key
- mark all the notes from a scale in the pianoroll and fold it to see only those notes
- copy the notes on all octaves
- move the scale notes off grid so you only see them not hear
- draw your melody, you'll be in key
Chord Progessions
- open a chord progression and disable it
- draw on top of it, you'll be in key and it will probably already sound good
- move octaves down and draw your bass line
- use just the base note for the bass line
Harmony
- find a piece of song you like
- convert it to harmony, it will somewhat resemble the original song
- edit the result until you like it
- use the scale plugin to change the key
- add drums or bass line
Use MIDI Effects in Abelton Live
- Scale Plugin
- use C minor for example
- change the note and you will be in that key, for example chose F and you'll have F minor
- combine it with Chord plugin
- Chord Plugin (Chord Sets)
How to use Samplers
- a sample is a piece of audio of any length between, let's say, half a second and a full song
- it is usually a something like a drum hit, snare or kick for example
- sampling tipically means to get some audio clips into a sampler, and trigger them using MIDI
- you can buy sample packs, cut some pieces from entire songs and use them as samples, or you can create your own samples
- for example in Ableton drag the Sampler instrument onto a MIDI track and an audio clip onto the sampler. Use your keyboard to trigger the sample at different pitches
How to use Synthesisers
- Serum is a very popular and famous synth
- for example to create a bass sound, you start with a squared wave from an oscilator
- so you need and Oscilator
- filter out the high frequencies using a filter, since the bass has only low frequnecies
- so you need a Filter
- use an envelope to setup the attack and hold, decay and sustain and release when a key is pressed
- so you need and Envelope
- attack = the time it takes for the sound to reach it's maximum volume or the fade in time
- hold = TBD
- decay = the time it takes to get from the maximum volume to the sustain volume
- sustain = the main volume of the sound (in dB) when the key is hold
- release = the time it takes for the sound to fade out when key is released
- so you need and Envelope
Mixing and Mastering
- mixing means to balance out all the elements of your final track
- balance levels
- balance ferquencies using equalisers
- take out what clashes
- control the dynamic range using compression
- use reverb to make it sound "somewhere" (in a room or in a hall)
- mastering means polishing your final track
- comes after mixing
- import back the exported track as audio and polish it further
Music Genres
Kizomba
Sounds and Instruments
- Ableton Live - Muted & Bell Unpitched